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faq:setup_multiple_player_array

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faq:setup_multiple_player_array [05/08/2025 19:09]
Pro-Player Plus
faq:setup_multiple_player_array [05/08/2025 19:11] (current)
Pro-Player Plus
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 In //​Master/​Slave//​ mode, only one player will be the //Master// while the other players will be //Slaves// to that //Master//. See the section [[:​faq:​mode_master_slave|Mode:​ How do I change a player from master mode to slave mode?]] on switching //Masters// to //Slaves//. This configuration is best for multi-monitor setups run by the client directly. In //​Master/​Slave//​ mode, only one player will be the //Master// while the other players will be //Slaves// to that //Master//. See the section [[:​faq:​mode_master_slave|Mode:​ How do I change a player from master mode to slave mode?]] on switching //Masters// to //Slaves//. This configuration is best for multi-monitor setups run by the client directly.
  
-In //Master/Chase// mode, each player needs to have a unique IP address, such as ''​192.168.168.1'',​ ''​192.168.168.2'',​ and so on. You must do this before connecting each player to the router or switch.+In //Master/Master// mode, each player needs to have a unique IP address, such as ''​192.168.168.1'',​ ''​192.168.168.2'',​ and so on. You must do this before connecting each player to the router or switch. This is the most powerful way to configure a multi-player system.
  
 {{ :​faq:​playerarraytopo.jpg?​direct&​600 |}} {{ :​faq:​playerarraytopo.jpg?​direct&​600 |}}
faq/setup_multiple_player_array.txt · Last modified: 05/08/2025 19:11 by Pro-Player Plus